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by macspoofing 2895 days ago
> Many AAA titles take a decade or more from start to finish.

AAA titles that take a decade or more to develop are usually stuck in some sort of development hell.

>I want the best space sim and I like what RSI is doing.

You like that instead of making the best space sim, they are adding focusing on adding an first person combat? It's clear as day that Roberts and Co. lack any sort of discipline. It's a perfect example why sometimes constraints on creative freedom (usually forced by eviiiil publishers) are a good thing.

2 comments

Unfortunately, I do like it. To each his own.
To each his own indeed, but I think it would be a good idea for them to release a kick-ass space sim, and then refine and expand gameplay in Star Citizen 2.
Constraints on creative freedom is always a good thing. But let me rephrase that. If you introduce limitations to the creative process, then the outcome will be more creative than a process without any limitation.