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by sthomas1618
2900 days ago
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That's good point and their random debuggers are definitely a clever obfuscation technique. And also not trying to say encryption is a poor strategy. The larger point I'm trying to make is that its possible being so secret about anti-cheat is to the industry's disadvantage. Feels like there is an opportunity for many studios to collaborate on anti-cheat tools and techniques (perhaps with open-source). For example, is Riot Game's packer/unpacker a specific solution to their codebase or could it be abstracted and open-sourced? This is a industry-wide problem and studios should be competing for the most creative and fun games, not the best anti-cheat. |
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