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A startup idea - "Virtual World Users - 1 Billion, Roughly Half Under Age 15"
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1 points
by vsp
5737 days ago
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Following this article in readwriteweb, I got an idea. How about starting a venture that combines real world jobs(part time jobs for kids) that could be paid for with virtual currency. What do you think about this? what else can be done in this regard? I have just started analysis. If any tech folks are interested to join me in this, please respond -V |
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Anyway, I've thought about it back when I tried Second Life. Their currency could have been used for micropayments. I think they even have an API to their money system? Eventually the virtual currency will be taxed, though. Ultimately, what is the advantage of the virtual currency?
Most virtual worlds also don't really like you taking the currency outside. Otherwise it would be fun to create an exchange market for virtual currencies.
Second Life came to mind because unlike most other virtual worlds, they allow you to script things.
For example, you could program an automated bank teller in SL. To exchange currency with World Of Warcraft, you would (presumably) need a real person acting as a bank (receiving money, notifying the exchange market to create a transaction, and vice versa). Plus, that person would probably be banned from WoW after a while.
Come to think about it, I am not sure if becoming a bank in WoW is actually illegal, as long as you don't take the money outside of WoW. Might be a fun thing to try.