|
|
|
|
|
by gooseserbus
2899 days ago
|
|
Maybe the closed source nature of the Xbox OS makes reverse engineering more difficult? While some of Sony's PS4 OS is proprietary, the majority of the source is open. Same goes for Nintendo I guess, both are using forks of FreeBSD. If a bug is in FreeBSD it's likely in the OS for both consoles. |
|