One of the level designers for WoW has apparently written a book on the game's original development. The Kickstarter [1] for it failed due to an unrealistic funding goal, but if you're looking for something along those lines it might be something you'd be interested in keeping track of as he's planning on re-launching a funding campaign with a smaller budget.
Not a book, but the blog posts on making the original Crash Bandicoot [2] make for a great read, especially due to some of the issues they ran into in trying to squeeze out every last bit of performance from the original Playstation. [3]