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by muzani 2917 days ago
Yes, luck plays a part. The trick is to keep rolling the dice.

What worked for me was microcommitments. I committed to putting 15 minutes on whatever I felt I wanted the most.

At first, I spent a lot of it on game development. Eventually realized that I wanted another side project, involving training.

Microcommitments helped a lot. If I committed right away to deep work, I would have spent hours and days planning and building something I didn't really want to and burning myself out. But with 15 minutes, I learned quickly this was not what I want, this isn't working, partly because I need to do something else first.

It's tempting to sit around filling up a database for a day, designing tables and classes, and calling it deep work. But it's not really.