|
|
|
|
|
by muzani
2917 days ago
|
|
Yes, luck plays a part. The trick is to keep rolling the dice. What worked for me was microcommitments. I committed to putting 15 minutes on whatever I felt I wanted the most. At first, I spent a lot of it on game development. Eventually realized that I wanted another side project, involving training. Microcommitments helped a lot. If I committed right away to deep work, I would have spent hours and days planning and building something I didn't really want to and burning myself out. But with 15 minutes, I learned quickly this was not what I want, this isn't working, partly because I need to do something else first. It's tempting to sit around filling up a database for a day, designing tables and classes, and calling it deep work. But it's not really. |
|