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by Stratoscope 2921 days ago
One thing that helps a little is to switch the project to text mode assets. This is the first thing I do in a new project. Then the .unity files and the like are saved as YAML instead of binary.

It's still not a format where you'd want to make major changes by hand; assets are linked together by GUIDs that the Editor assigns. But at least the YAML asset files are not completely opaque, and they play a lot better with source control.