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by anonymoushn 2925 days ago
Image allows you to do this more or less. The problem to be solved here is that if you write the resize logic just once, you are accessing pixels from the image via the interface in a tight loop, and most of the time taken by your image resizer is the overhead of that access.
1 comments

Interesting, you have a point actually. I would have thought that the performance cost of calling through an interface would be negligible, but I'm wrong about that:

https://github.com/golang/go/issues/20116

The issues linked at the end there are interesting reads, and maybe they'll do something about this by Go 1.11.

Having said all that, will an implementation of your code with generics be all that much faster? Or slower? Of course, those are not answerable questions in practice with today's tools :-)

Go 1.11 is already feature freeze and it doesn't seem likely.
> Having said all that, will an implementation of your code with generics be all that much faster?

Likely yes. If generics are implemented via monomorphization, then you can avoid the overhead of virtual calls necessitated by interfaces.

It is possible that the compiler could become smart enough to devirtualize calls through interfaces.

Pretty sure devirtualization is a whole program optimization in the general case, and I don’t see the Go dev team Pershing that in the next couple of years.
> I don’t see the Go dev team Pershing that in the next couple of years

Agreed. But if I didn't mention it, I'm sure someone would have felt obligated to respond with a "well actually..."