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by PaulTopping 2930 days ago
The reason to have a 2D graphics library as part of the C++ Standard is to allow one to write a C++ program that does graphics such that it has only one dependency: an implementation of the C++ Standard. It won't be for everyone and certainly won't affect the ability to use any other graphics library. This is a good thing, IMHO. Same for more complete access to the file system, something that has also been missing from C++.