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by Fuddh
2941 days ago
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I agree that the $99/year/developer isn’t that much for Apple. The 30% of all sales is probably significant though - the App Store has a lot of users. I don’t necessarily agree that PWA developers have no way of monetising their apps though - if I’m not mistaken they could use ads and subscriptions for their services. These would normally grant a cut to Apple if they were done through the App Store, hence the incentive for apple to delay the implementation of PWAs. |
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"We're happy to announce that this week, we're going to achieve another huge milestone. The money that developers have earned through the App Store will top $100 billion."
So if that's the developer's %70 to Apple's 30%, then Apple's share is $43 billion. That's a lot, but over just about 10 years. I don't know how much was, e.g., in the last year, but Apple's revenue is over $200 billion/year, I think, so in terms of percent, it's in the low single-digits.
> I don’t necessarily agree that PWA developers have no way of monetising their apps though.
I didn't say they have no way of monetizing, just nothing with the reach comparable to the Apple app store. Outside the app store, a PWA developer can charge, e.g., subscriptions. But (1) it's not free (they'll have to create or buy a mechanism for doing so... there are transaction fees too, but much less than 30%); and (2) would entirely lack the discoverability of Apple's app store. Sure, it's perhaps possible that a completing PWA app marketplace could be created and marketed, but it doesn't exist now, and it would take a lot of time and a lot of money.
I didn't think Apple generally took a piece of ad revenue from iOS apps. Wasn't it just their own iAd network that took a piece? (Also, I thought that was killed off).
[1]https://www.macrumors.com/2018/06/04/live-from-wwdc-2018/