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by delta-v
2939 days ago
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Due to the nature of the format, loading USDZ will always be slower than loading glTf. No matter how many smart engineers and money you throw on it, you can't optimize it faster. It's due to the nature of the data it stored inside. It takes more computation to translate USDZ than glTf to the format renderer/calculation uses. The example you given is actually irrelevant for consumer use cases. For consumers, loading speed matters. They are interactive apps. They can't spend too much time loading. While for film studio, they are batch rendering scenes. Loading speed is a lot less important. |
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