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by pfranz
2941 days ago
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That's kind of true for games, but he's totally right about CAD and other software. Big 3d applications Nuke, Houdini, Maya all use OpenGL. Before OSX, Mac versions either didn't exist or were kept up about as well as IE or Word was. Over the past 5-10 years they've been reliably released for OSX at the same time Windows and Linux versions were (they all originated on IRIX). They all have a lot of other development going on and I don't see any of these companies making and maintaining a Metal version. I'm sure the Mac version of these tools aren't used by any studio with more than 5 people, but independent contractors, small studios, and individuals working at home really benefit (or else they wouldn't have bothered to port and maintain up until now). |
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