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by NinoScript
2956 days ago
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I love listening to video game soundtracks when working. If I want to focus 100%, work fast and have no idea what’s going around me, I’ll put some fast paced Kirby music from the SNES versions and code away as if I was racing King Dedede. If I want to get in the mood for some architecting or refactoring, I’ll put some Final Fantasy chip-tunes to work through the mysteries. |
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That said, I find the sound of the NES to be a bit too bright and crisp for background listening. I agree that SNES era music is easier for programming. Super Metroid, Secret of Mana, Secret of Evermore, Final Fantasy 2 (FFIV in Japan), Final Fantasy 3 (FFVI in Japan), Chrono Trigger, and Earthbound immediately come to mind as great soundtracks.
If you want to listen to soundtracks for SNES games, you can use Audio Overload (free and multi-platform): http://www.bannister.org/software/ao.htm
The music from SNES games is stored in SPC files (individual songs) and RSN files (collection all SPC files for a game). The files are extremely small. You could probably fit the soundtracks for every official SNES game into a few dozen megabytes. You can learn more about the format at the Video Game Music Preservation Foundation wiki: http://www.vgmpf.com/Wiki/index.php/SPC
The London Philharmonic has some great video game cover albums as well.