|
|
|
|
|
by bmking
2957 days ago
|
|
Obtaining randomness through this process sounds very strange to me. Is there not a better way to get randomness? Random.org claims to use athmospheric noise to generate "true" randomness. Without knowing much of the game it is normally considered impossible for people to generate true random sequences, as they would underrepresent extreme outliers (like the sequence 0000) and overrepresent patterns that "look" random (like 1010). |
|
Citation: https://www.sciencedirect.com/science/article/pii/S089360800...