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by passivepinetree
2961 days ago
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This is a really good idea that somehow I totally missed. I stopped playing at a level where this became important (as @elefantastisch noted above), but now I kind of want to pick it back up again. It's not guaranteed to work (different enemies might deal the same amounts of damage), but maybe location could help in those cases (i.e., if my warrior is being dealt a certain amount of damage and the space in front and behind the warrior is empty, one could infer the enemy is an archer). |
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