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by kevin_thibedeau 2962 days ago
Tracing through goto spaghetti is not more comprehensible than a structured switch with clearly defined regions for each state. This is the sort of abuse that gives goto a bad name. The only thing worse is table driven state machines calling function pointers scattered everywhere.
1 comments

State machines implemented with gotos have very clearly defined regions for each state: the space between each label. Switch-based state machines are fine, but become hard to follow when e.g. you need a loop around a couple states, and are often abused to allow changing states from a non-lexically-local context (e.g. within a function call).

At a high level, this:

    goto NewState;
is no less comprehensible or spaghetti-prone than this:

    state = NEW_STATE;
    break;
That’s what I am thinking of. These days people use goto only to reduce spaghetti code in very specific use cases in C and nothing more.