Looking at software that uses Qt[1], I'd say I'll be impressed once they have compiled one of them, say for instance Stellarium, to Wasm. It'd be great to see how a full software, not just a toy demo, behaves in webassembly.
> To give an example, the app I’m working on (https://github.com/OSSIA/score) is roughly 300kloc of Qt / C++ code and compiled in WASM almost from the first try. I’m still having freezes in some places but overall it’s working great.
> To give an example, the app I’m working on (https://github.com/OSSIA/score) is roughly 300kloc of Qt / C++ code and compiled in WASM almost from the first try. I’m still having freezes in some places but overall it’s working great.