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by fosco 2989 days ago
if this were available in true form, would that reduce the game to the fastest unit no matter what the damage.

as an example see the zerg vs tank below.

I understand the idea of code manipulation but what might be better is just having human programmed AI's fight each other (which I am fairly sure is going and can be viewed live but I do not have the link handy.

1 comments

When playing humans though the AI's can be limited in certain fashions, such as by lowering the available actions per minute (overall), or per unit; which lowers their non-human skills.