Hacker News new | ask | show | jobs
by gbear605 2983 days ago
FYI, the first public release of Scratch was in 2007 [1], so that's really a more accurate border. I'm aware of this because I started using Scratch in 2008. I'm a computer science student in college now, and I've had a couple of internships. From my experience, Scratch was a great start. I learned a lot from it, and I really credit it with getting me into the field, although I likely would have irregardless of Scratch. Either way, I don't think that it necessarily will be bad for toys to replace tools.

[1]: https://web.archive.org/web/20070120041500/http://scratch.mi...

1 comments

That’s really encouraging to hear. Thanks for correcting the date, too.

Something I’ve been thinking about since posting: imagine yourself in a sort of Victorian/steampunk world that runs on gears etc. What would you give young people to start getting them literate in the machines?

I figure it would be a toy: something like a meccano set. You’d want composable, easily understood parts that are simple to connect, and interact in predictable ways.

What you wouldn’t do is drop the kids off at a half-working tool and die shop and tell them to go make some gears. Maybe that’s qbasic.

> What would you give young people to start getting them literate in the machines?

Erector set[1]. It's a toy, but not super obvious how the parts are supposed to work together. (unless now they give advanced instructions for constructing things..)

1. https://en.wikipedia.org/wiki/Erector_Set

Yup, same thing as meccano. Now that I think about it I had an erector set growing up, beats me why meccano came to mind first. I missed out on lego robotics, but those look really cool too.