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by gbear605
2983 days ago
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FYI, the first public release of Scratch was in 2007 [1], so that's really a more accurate border. I'm aware of this because I started using Scratch in 2008. I'm a computer science student in college now, and I've had a couple of internships. From my experience, Scratch was a great start. I learned a lot from it, and I really credit it with getting me into the field, although I likely would have irregardless of Scratch. Either way, I don't think that it necessarily will be bad for toys to replace tools. [1]: https://web.archive.org/web/20070120041500/http://scratch.mi... |
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Something I’ve been thinking about since posting: imagine yourself in a sort of Victorian/steampunk world that runs on gears etc. What would you give young people to start getting them literate in the machines?
I figure it would be a toy: something like a meccano set. You’d want composable, easily understood parts that are simple to connect, and interact in predictable ways.
What you wouldn’t do is drop the kids off at a half-working tool and die shop and tell them to go make some gears. Maybe that’s qbasic.