| >If the difference between $99 and $25 is make-or-break, you're probably trying to publish a hobby/low quality app anyways. Or maybe you live in a situation where $74 USD is a meaningful barrier to accessing a market. >The only people who like webapps and their encroachment on good, native apps are webapp developers because it allows them to use their skillset to build something they don't know how to build. You're excluding people and organizations who want to maintain a single codebase. >I've never met a developer who complained about needing a Mac to develop for iOS that has put forth an even halfway decent iOS app. My takeaway from this is that you've not met a lot of developers outside the U.S. or who have ethical concerns about mandatory hardware / software purchases as prerequisite to market access. |
So they could afford a Mac and internet access, but they couldn't afford the extra $74?
As far as excluding people and organizations that want to use a single codebase - good. If they didn't want to take the time to customize their apps enough to make it work on my platform of choice, it's not an app I wanted anyway.
My takeaway from this is that you've not met a lot of developers outside the U.S. or who have ethical concerns about mandatory hardware / software purchases as prerequisite to market access.
And the market is at work - they chose not to take the time to make an app optimized for my platform of choice, and I'm not stuck with an app that isn't optimized for my platform of choice.