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by realpeopleio 2993 days ago
There were some bad actors in the 90s, but the scale is different now. And the effect is now raised to the level of concern that elections are affected. Some people are even talking about how it is threatening democracy. We don't think an arms race of technology with the bots and bad actors is going to work long-term. We need to change the economics so that bad actors go broke trying to act bad, while real people have to pay very little and not have to give up privacy. Government regulation might solve some problems, but it might also just put Big Social Media in bed with politicians and then little guys will be prevented from playing, and/or the control over online speech will just flip back and forth between opposing ideologies every election.
1 comments

> There were some bad actors in the 90s, but the scale is different now.

It depends on what you're measuring. Take trolls for example; is the proportion actually any bigger? Sure there are more trolls but there's also more users on the whole so you'd expect the number of trolls to also grow while the percentage might remain the same.

> And the effect is now raised to the level of concern that elections are affected. Some people are even talking about how it is threatening democracy.

That's not really the same point you were making in your first post. I agreed with you about how worrying those specific cases are but you were originally complaining about a more general problem of rot and giving examples of stuff that also existed in the 90s. But yes, I too am concerned about targetted "marketting" being abused in a way that is new to anything we had seen in the decades previous.

> We need to change the economics so that bad actors go broke trying to act bad, while real people have to pay very little and not have to give up privacy.

I don't disagree with you on principle but it's a lot easier said than done. I mean just look at how hard it has been getting a handle on spam email and as a result it's now harder than ever to host your own mail server.

Ultimately I don't think it is possible to have privacy / anonymity and to prevent spam. I also don't think it's possible to prevent bad actors from automation while allowing the good actors to do the same things on the cheap. The problem is the same controls that are used to make it difficult for bad actors will also make it difficult for the good ones, And equally the same controls that give us privacy also make it easy for malicious sock accounts to be created. It's a double edged sward like that of free speech allowing opinions we don't want to hear amongst those that we do need to here.

I think the best approach is education. There was a time when we were taught not to trust what we read online. Not to trust other people online. But things have since flipped and perhaps it's time to re-educate everyone to be cautious of anything presented online?

> I also don't think it's possible to prevent bad actors from automation while allowing the good actors to do the same things on the cheap. The problem is the same controls that are used to make it difficult for bad actors will also make it difficult for the good ones,

That's how RealPerson.io is different. It's pay to play so it doesn't try to out-tech the bad actors, and so it doesn't make it harder for the good actors.

I can think of a few ways it makes it harder for the good actors just from an initial scan of the site:

* It's an additional service that people need to discover / learn and sign up for

* It's not free. While the cost might seem cheap for people like ourselves in well paid jobs, not everyone has a disposable income. Anyone in poorly paid jobs / unemployed, expensive bills or family etc wouldn't want to or even might not be able to afford such a service

* It requires people pay with a bank card, which excludes anyone who doesn't have a bank account / credit card (only a small group of people but they do exist). It also excludes anyone who doesn't feel comfortable with entering payment details online (I personally only use PayPal these days on all bar a very small handful of sites)

* I also don't trust handing "identity token" over to that site any more than I trust Facebook. What happens if/when they get hacked? Will they then have my bank card details? Will the be able to use my identity token to access other sites? These points matter to me because I know nothing about the company and they are gearing themselves up for being an obvious target for attackers.

So in summary there is no such thing as a perfect solution. By making it harder for bad actors you're going to make it harder for at least some good actors as well. That is an inescapable truth.

> I also don't trust handing "identity token" over to that site any more than I trust Facebook. What happens if/when they get hacked? Will they then have my bank card details? Will the be able to use my identity token to access other sites? These points matter to me because I know nothing about the company and they are gearing themselves up for being an obvious target for attackers.

A RealPerson code is not an access token. It's a unique code generated for a particular website. It's more like a coupon code and RealPerson.io will tell a website if it's valid. The website still handles creating the account and authentication etc., like it has before and does it however it wants, using whatever authentication it wants. But now the website can make a backend call and ask RealPerson.io if the code given is valid, meaning someone (who knows who) generated a code for this site. That's it. Then the website can validate that no other user has used that code when signing up on their website. The website doesn't know what account on RealPerson.io has the code. The website doesn't know what other websites the user uses (the codes are unique to each website). So RealPerson.io just knows codes and websites, and websites just know if the codes are valid. Nothing else is shared.

Stripe processes the payment and credit card details are not stored in RealPerson.io. There are no identity tokens to steal. You have codes but you generate those on demand when you are signing up on websites. Once they are used, then there's nothing more you can do with them.

RealPerson.io doesn't have any personal details on you besides the payment token from Stripe. No bank details. No usernames or passwords for other sites. No usage on other sites.