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by ByThyGrace 2995 days ago
Papers, Please doesn't have a story per se, only a setting. You don't really beat the game, you just get one of several different endings which depend on more than just making mistakes and playing "badly". Getting a "bad" ending doesn't count as losing the game.

But that's what makes it perfect for an adaptation (for a different reason you were arguing about). Its movie script won't break a plot that doesn't exist, won't mess up any character development because there isn't one (recurring characters are secondary), and all it has to do is get the setting right. Writers can go anywhere from there.

1 comments

Yeah, but the incident that interrupts you early on (level 3?) in Papers, Please is pretty famous. You're right that "story" is not the only interesting criterion, because some games make scenarios where lots of interesting stories can play out, and others just evoke make a mood/vibe without much of a story going on. Those would also be good options for movie adaptations.