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by Amelorate 2991 days ago
Minecraft's Far Lands aren't actually related to floating point precision, although movement near the Far Lands is affected.

My understanding of what causes the Far Lands isn't that great, but I think it's caused by one of six or eight shorts overflowing in the generation algorithm.

Edit: It seems I needed to read more of the Minecraft Wiki link for the Farlands. https://minecraft.gamepedia.com/Far_Lands#Cause covers it much better than I could.