Hacker News new | ask | show | jobs
by jitix 2989 days ago
Actually the looong cutscenes where you cannot do anything, is one of the reasons I think it’d be a good movie. If you think about it it’s a very interactive story. Yes, you have choices like most RPGs but they don’t really matter at the end.

The learning about background stuff is one thing that the movie makers would have to smooth out. I think the new tomb raider does a good job at balancing backstory and the plot. Assasins creed, not so much.

1 comments

Specifically about Mass Effect: I think the difficulty here is that the ME universe is pretty vanilla by scifi standards. The good part about the games is how they present a big universe and fill it up with lore and characters for you to explore and because of it (at least for me) the game's immersion goes very smoothly from "I'm playing a video game" to "I'm commander fucking Shepard and I'm saving this galaxy whether it wants to or not".

I think that'd be pretty hard to bring to a non-interactive medium. Sure good novels can be written but again, a film lacks the time to give so much exposition.