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by null000 2995 days ago
There are definitely games that I wish I could get the "cliff notes" experience. GTA comes to mind - 4 had an interesting enough (if generic) story, but just took forever to finish because of its million mostly copy-paste go-here-shoot-things quests. Same goes for Final Fantasy & most other JRPGs - there are some interesting themes and story in there, but it's padded out so much by turn based combat that I usually burn out half way through.

I can imagine something similar for games like The Last Of Us, although I haven't played it personally. Sometimes you just can't be bothered to deal with the not-plot parts of the game for 25 out of 40 hours.