| So easy for anyone that has suffered throught Android development. Starting with Eclipse, then rebooting the whole development environment just because some management guys happened to be InteliJ users. Several years later there are still Eclipse based tools, like the graphical manifest editor, that haven't been replicated in Studio. NDK is treated as a 20% project, done by an handfull of engineers. Devs were left in the cold when the migration away from Eclipse was decided. It was only due to the coincidence of Clion being developed, that Studio eventually got C++ support. The amount of cruft on NDK build tools is a joke, already with 4 official variations. The decision to use Gradle has made "how to optimize builds" a recorrent topic in any major Android conference. Google teams like Android development build tools so much that they rather use blaze, throwing yet another build tool into the mix. There isn't a single release of Android Studio or the Support Library, that isn't followed by bug related complaints on online forums, despite being several weeks, months, in testing phase. Their initial emulator implementations was so lousy, that it required the public shame of Genymotion and Microsoft doing a better job for Google actually improving theirs. There was so much more to rant about, but this is already quite long. |
The pain of Windows phone development was significantly worse especially when you consider they kept on changing it every year because of their inferior development environment and tooling.
>Starting with Eclipse, then rebooting the whole development environment just because some management guys happened to be InteliJ users.
Google switched IDE's. Microsoft changed their development environment and tooling each time they decided to osbourne their still born OS.
>NDK is treated as a 20% project, done by an handfull of engineers.
Well, at least they stuck with it instead of chucking it to the curb each year and starting over.
>Devs were left in the cold when the migration away from Eclipse was decided. It was only due to the coincidence of Clion being developed, that Studio eventually got C++ support.
Isn't being left in the cold an annual event for Windows phone developers?
>The decision to use Gradle has made "how to optimize builds" a recorrent topic in any major Android conference.
This is in contrast to the Windows phone .build conference where there were no sessions because no one was building Windows phone apps.
>Google teams like Android development build tools so much that they rather use blaze, throwing yet another build tool into the mix.
Isn't choice good.
>There isn't a single release of Android Studio or the Support Library, that isn't followed by bug related complaints on online forums, despite being several weeks, months, in testing phase.
Because XCode and Visual Studio are bug free when new versions are released, right? Oh wait.
>Their initial emulator implementations was so lousy, that it required the public shame of Genymotion and Microsoft doing a better job for Google actually improving theirs.
Google has to support 3 platforms unlike Microsoft who couldn't even support 1.