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by sno0ks
2999 days ago
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The issue is with live streams of audio or virtual instruments with CPU heavy effects with very small amount of buffering (typically 64 samples @ 48kHz, which is 0.75ms). Also processing of instruments and effects for one track (+ relevant busses) has to be in series so more cores doesn't help a resource hungry signal chain. But of course they do greatly help overall effect/instrument count over many tracks. |
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