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by tptacek
5768 days ago
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That's also not how antitrust works. Read: http://www.justice.gov/atr/public/reports/236681.pdf Read the intro to section 2, then skip to section 2 and read the first couple pages. Long story short: the acid test for "monopoly power" is, "if Apple jacked the prices up on iPhones, would its customers be unable to acquire reasonable substitutes." Since Apple has something less than 30% of the smart-phone market (note: that same DoJ doc says that market shares under 55% are probably prima facie excluded from antitrust enforcement), it's unreasonable to argue that consumers have no substitutes for iPhones. Apple also has a huge share of games involving catapulting birds and falling refrigerators and cars, but, well, read above. |
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"would its customers be unable to acquire reasonable substitutes."
If you look at the class "iOS software" which is only legitimately sold by one vendor, the very definition of a monopoly. If Apple raised the price of all iPhone apps to 200k tomorrow, there would be no reasonable substitute for software for the device.
They do not have a monopoly of "mobile phones", they have a monopoly on "iOS software". Which is all sold by them (nonwithstanding tiny jailbroken stores). They do not have a monopoly on "Games about birds", as you can develop a substitute for that on other platforms which they do not control. You cannot however say they do not have a monopoly on the distribution of games about birds which run on iOS devices, because they clearly do.
As iOS software makes up 85% or more of all paid sales, this IS a legitimate issue for Anti-trust legal system, at least good enough to get in front of a judge.