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by 2009mobile 3003 days ago
3D touch isn't supported on the iPhone SE or on any iPads. Given that it's not supported across the iOS hardware line, it's not assigned any essential functionality.

I expect that it'll play a larger role after the next major redesign of iOS in a couple years.

2 comments

They've started faking 3D Touch on iPads - see e.g. the new control center, which will respond mostly the same as it does on a modern iPhone if you use a similar "force touch" action (even though you're really just holding it for n milliseconds).

I'm betting on a force-sensitive iPad sooner than later, probably the next-gen iPad Pro.

Can't you just detect force, because the surface of the touch increases slightly, due to your skin being flexible? Seems like a feature you could emulate anyway.
I'd imagine that would result in a slew of false triggers, because one can slightly vary the angle or pressure of their touch without intending to invoke any kind of secondary action. One of the reasons I like the implementation of 3D Touch versus e.g. long press on Android is that it's a deliberate, positive input.
But, to the parent's point, right-clicking is never (and should never) be assigned any essential functionality. Everyone agrees that the hockey-puck mice were terrible but their initial goal was admirable, IMO - new users should always be able to find commands with a single click of a button or in a menu. More advanced users could do a secondary click for quicker access to commonly used features. That seems like a great design paradigm to follow for any alternate clicking.