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by derefr
2994 days ago
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> GPUs can actually scan to a display from multiple framebuffers in different resolutions and color formats in the same time. This is also how early SLI worked: each GPU has a framebuffer, one holding the "even" scanlines and one holding the "odd" scanlines. Each GPU does its own rendering work to its own framebuffer, each rendering a vertically-squashed scene, with one scene offset by one pixel vertically. The master GPU then interleaves the two framebuffers together (pulling data from the slave GPU's framebuffer over the SLI link) when outputting a field. |
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If you ever wondered why some old Youtube video looked like crap and has lines that don't match up, interleaving was why.