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by jordan801
2998 days ago
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Work with D3.js and try to avoid "this". You'll be basically writing your own SVG manipulation library. Avoiding prototypes and classes, means you've got no normalized objects. Which, I suppose works, if you're more procedural and less object oriented. But, in most of the projects I've worked on, it'd be a hindrance far greater than simply understanding the caveats. I'm at about four years of JS development and I really haven't ran into issues like this. Maybe it's my lack of experience. |
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