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by exDM69 2998 days ago
I did a university project with a Cell back in the day and it was awfully difficult to program. It was similar to GPGPU programming but instead of gigabytes, the SPUs had kilobytes of memory. Orchestrating the movement of data to/from SPUs was very hard to get right.
1 comments

I never worked with cell or ps3, but that description reminds me a lot of working on the ps2.