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by isostatic 3010 days ago
RTP runs over UDP
1 comments

That's exactly my point.
You realise that streams can't cope if packets are lost -- how badly they are affected depends on how many packets are lost and which packets they are, in some cases a single lost packet can cause actual on-air glitches
Surely you realize the differences between an a/v stream, according to human perception, and what RTP actually does?