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by simias
3022 days ago
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Assuming YUV 4:2:2 at 8 bit per component you end up with about 32Gb/s, 40Gb/s for 10bits. By the time GPUs able to render at this resolution and framerate become mainstream I'm sure we'll have the cables to connect them. The big problem with VR is that you want very long cables to be able to move around unless you manage to stuff everything into a backpack. Very high bandwidth and long cables don't always play very nice together. Worst case scenario there's always optical fiber... |
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