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by tjogin 5767 days ago
Even if Apple wanted the iPad to support flash, how could they? A working mobile flash implementation does not exist, certainly wasn't even close to existing at the time the iPad was released, and the lack of it doesn't seem to have affected sales.

How could you possibly complain that the iPad doesn't support software that doesn't exist?

Let's postpone this discussion until when Adobe can show off a flash runtime that a) exist and b) doesn't suck. Is that too much to ask?

4 comments

When I see people jailbreaking their iPhones to support flash, and flash works well, then the community should talk. Can't agree with you more.
Sorry, I'm not trying to say that this wasn't yet possible, just that I want to see a number of people doing it. Are the reports good? does it work very well?
Android phones support flash these days [1]. I have been told it works pretty good.

1: http://googleblog.blogspot.com/2010/05/android-froyo-with-so...

> Even if Apple wanted the iPad to support flash, how could they?

Give Adobe the green light to dust off their previous work and complete it. No one will make a serious effort at Flash for iOS before gaining approval from Apple.

I think the idea is that the non-iOS Mobile Flash players are sub-par.
"A working mobile flash implementation does not exist"

EDIT The TL;DR; version is, at knowing acceptance of downvotes: denial isn't just a river in Egypt; It's also the clutchings of the Mac Faithful who are going to go down parroting the Flash rhetoric straight from the hands of Jobs.

Flash works brilliantly on my Nexus One for those few times I need to use it. I've used it to watch Escapist videos, to order a pizza at a local pizza place that inexplicably uses Flash for the entirety of their site, and on and on. 99% of the time it sits disabled, but when there's the little box and I actually want or need to see the content, I tap it and voila, a few seconds later I have it.

Of course not all Flash works (though I come across very little that doesn't perhaps because I consider it an emergency technology, not the foundation of my experience). Some instances rely upon keyboard input, or hover events, or other interaction mechanisms that I can't duplicate on my smartphone.

Which is exactly like many HTML sites (where keyboard, hover, and drag-drop functionality that can't be duplicated on a mobile device is often used. I've yet to find an HTML5 demo game that actually works). Do we say HTML is failed because not every site works perfectly on mobile devices? Abandon the whole platform and embrace the App Store?

I agree, flash can work well. Google was foolish to not set the "Enable Plugins" to "On Demand" though.