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by kimikimi
3033 days ago
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A corollary to this is that the more a game looks and feels like a fallible piece of software, the more players will react to it like a piece of software, ushering you onto the "infinite demands" feature treadmill in an attempt to make the game feel more complete. If it all feels adequately justified by the scenario and core premises, then there's an actual resolution. They shut up and play. |
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