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by rapala 3041 days ago
Yes, you can access raw memory and flip bits to modify a private member of an object (and it migth even be defined, not too sure about that thou). But I don't find that an valid argument for the statement that you can't do abstractions in c++. That's just not something people do.

The c++ version of your example would be, if I understood your code correctly, to take an std::vector as an constructor parameter, copy it to an private field and sort it.

1 comments

I don't know all that much about C++'s object system, so I can't give you a concrete example on how it breaks down.

However, you say that it is "not something people do" ... well maybe not in C++ (I highly doubt that), but it's very common in many languages. In C, it's common to look inside structs directly and change things. Javascript libraries do it all the time: They inspect their arguments, look at the types and change their behavior depending on it. It's a common programming practice to poke deep into the data-structures and do things. In Java, they made it an art with reflection and monstrosity such as Spring.

Abstraction is a bit like immutability: Sure, you can try to fake it in languages that don't have it, but then you are just praying that everyone plays by your rules. :)

My comment "not something people do" was about directly accessing memory to circumvent the private data abstraction in c++ and I stand by that.

I admit that I kinda pushed you into it, but you are moving the goal post. People indeed use public fields in languages like C and Javascript.

In C it's often done for the sake of performance. Hiding data behind a pointer has a cost.

In Javascript I would say it's lazyness above all. Front end programs often aren't that big nor pinacles of code quality.

But it is possible to define abstract data types in both languages. ML makes it a bit easier and some times even more performant, but it doesn't "own" the idea.

Abstractions are quite like immutability. You can enforce both in many languages, some just give you better tools for it.

The goal post, right from the start, is that by having proper abstraction (the kind that doesn't break when you blow lightly on it), you get many benefits.

You say that, even when the language doesn't enforce it, people don't break it ..... except when they do. It doesn't really matter why, it simply makes every thing else more brittle as a consequence and limits how you can reason about your code.

You seem to trust that programmers will play by the rules, even if the compiler doesn't enforce them. We will simply have to agree to disagree. :)

> You seem to trust that programmers will play by the rules, even if the compiler doesn't enforce them.

I've been trying to say the exact oppisite. C, C++, Javascript, all those languages provide ways to define abstract datatypes that cannot be circumvented (by "normal" code. Even Haskell has unsafePerformeIO). My latest argument was that people decide not to use those abstractions not because they are unavailable, but because it is more ergonomical or performant not to. The same happens even in ML, not all data is abstracted as an abstract data type.