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by dahart
3045 days ago
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> 1. Use color and weight to create hierarchy instead of size This article has a lot of great advice for the visuals. Using opacity to better mix colors is super handy. But my main reaction is there is one bigger, better way to cheat at design in nearly all situations, and that's to avoid hierarchy. All the tips here can be taken as ways to cram more things together. When I try harder to say one and only one thing in any page or dialog, my design has usually improved. It can be really very difficult to let go of some things I strongly feel the user needs to see, but when I do, it's surprising how often I find that "less is more". |
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I find that when a screen has a lot of options, it usually means that the creator is un-opinionated / didn't make a decision on what's important and surrendered to implement everything that was asked, whereby it feels like a clown fiesta.