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by gracenotes
3046 days ago
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I was going to link this one if someone did not already. It is a natural followup from this article and must-read for getting intuition on DFT and its limitations, many of which are just limitations of sampling. As far as progressing even further into DSP, especially for audio processing, I've found https://www.dsprelated.com/freebooks/filters/ to be a good map of the territory. But as someone with a CS degree rather than an engineering or math degree, it's all pretty overwhelming. |
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That said it's all about the underlying math. If you want something with lots of source code to start playing around with you won't find it here. But since understanding the math is critical to understanding what the source is doing I think both sides are necessary.
Also this is yet another area of CS/engineering where C rules the roost. If you're not comfortable with C you'll have a lot of trouble using actual DSP hardware.