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by Goladus 3060 days ago
On Eye of the Beholder's incomplete use of the D&D Ruleset:

Looking back on that I can imagine that hardcore roleplayers would be miffed, but to a newcomer like myself it was perfect. I did as the manual suggested and created a mixed party of four characters that could deal with whatever dangers lay ahead, knowing that I could recruit two NPCs in-game if something went wrong.

I don't have the impression that D&D players were particularly miffed about this. At the time I think it was well-understood that implementing the full AD&D ruleset, technically and in spirit, presented insurmountable challenges given the state of technology in the early 90s.

It wans't until Baldur's Gate that any game really managed to blend the adventuring and combat elements of AD&D into a coherent whole. Don't get me wrong the Gold Box games are great and in some ways better even than Baldur's Gate, but the adventure and exploration elements of those games feel bolted on to the deep 2d tactical combat system. I think one of the reasons Baldur's Gate became so popular is because it seemed like the game AD&D fans had been waiting for.

PS congrats on the book release!