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by revelation 3051 days ago
Yet every run still has many thousands of RNG invocations for that particular metric. To be off by a few percent, safe to say that RNG would fail any randomness test.
1 comments

Are there thousands of smashes per game? (I'm not a Donkey Kong player.)

Yes, the RNG is not perfect, as the article says,

> the points derived from those enemy smashes are assigned semi-randomly

(which apparently solves an old mystery there).

In any case, the numbers for total smashes is 380 for Mitchell and 242-371 for the other players. Percent of score from smashes is 17.7 versus 10.6-14.8. In both cases the large variance among the other players shows that while he's an outlier, we can't expect the numbers to be close to a specific average, this isn't a simple statistical process where we average out thousands of independent variables.