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by jdmichal
3067 days ago
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One of my biggest complaints about the games I play is the level of dice rolling for even tasks that your character should be perfectly competent in. To me, it breaks the immersion of, say, heroic-level skills in sneakiness when some random untrained person always has a chance of noticing you. I think some of the later versions of D&D "fixed" this with mechanisms like taking 10 and such, but as long as 20 is always an automatic success, that's a 5% chance of failure all the time. Is this something that FATE fixes? If so, I'll have to look into it! |
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On top of that, the way they rebalanced skill checks and AC ("bounded accuracy") makes the game feel a lot better. This [1] is a fantastic article specifically addressing those changes, if you're interested.
1: http://www.dandwiki.com/wiki/Understanding_Bounded_Accuracy_...