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by edc117 3064 days ago
Unless your game is actually good, in which case I'd think it would drive sales. Anecdotally, I've bought several after trying the demos for them (and the opposite as well).

There's certainly precedent among some of the larger players. Look at Blizzard - just about everything has occasional free weekends or trials of some sort after the initial release.

1 comments

demos prevent buyers from making impulse purchases of games. I'd say on the whole, it decreases sales more than it increases
It also prevents buyers from feeling cheated. I'd rather play a demo and realize the game's just not very good, than shell out $50 for it and more or less instantly regret it, with very limited (if any) options to return it at that point.