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by pier25 3065 days ago
1) Users have the choice in other types of apps such as PDF renderers and game engines in matters of performance and battery life. Why not browsers?

2) Game engines are very low level and Apple doesn't have a problem with UE or Unity. Maybe the problem is the iOS sandbox would not work with JS engines?

3) I don't buy the security argument. Google and Mozilla are very diligent with updates, even more so than the Webkit team. It could be argued that the Android approach of unbundling components from the OS is actually better in terms of security.