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by lmm
3065 days ago
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Scala is a lot simpler than Kotlin once you get into the details - it uses a few simple but very general features rather than a lot of ad-hoc language-level functionality. A lot of the time what looks like some complex construct in Scala is actually two or three separate features combining in a way that makes perfect sense once you look at the pieces, and you can click through to see how the thing is implemented in plain Scala. (Indeed I'd say Kotlin is far more perl-like - its design deliberately emphasises immediate developer convenience at the expense of having a coherent underlying model) |
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To me "complicated" means that the rules of a system require a lot of information to describe, i.e. it has a lot of special cases and caveats to learn. Whereas "complex" is more about the variety of emergent patterns in a system which are necessary to understand it and interact with it effectively.
As an example, rules of Go are very simple, but we probably wouldn't call it a simple game. In contrast, the rules of Chess are rather more involved, with quite a few special cases. Both games can be called "complex", but I'd also say that Chess is more complicated.
So using these terms, it sounds like you're saying Scala is less complicated than Kotlin, whereas the parent is perhaps saying that Kotlin is less complex?