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by PStamatiou
3065 days ago
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There's no real benefit of that much RAM in Lightroom (Premiere Pro is a different story). I also don't need spinning disk storage as I have a 12TB NAS (which is 3 years old, I can probably replace all the disks for 10TB models) for when I archive my shots, so faster M.2 SSDs were a priority. The dual CPU setup doesn't help Lightroom either -- it's not terribly efficient for multiple cores so I can't imagine it would do any better for dual CPUs. I'm trying to find the adobe faq on the topic I thought I've read about that. Quadro has some merit if I wanted a 10-bit workflow since I already have a 10-bit panel.. but I did kinda want to dabble in some gaming and VR with this build as a side-benefit so I went with a GTX card. |
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This really depends on what you are editing. 13mp snaps from your ancient DSLR? Yeah, no point. 52mp snaps from your digital medium-format camera? You'll probably want more than you'd think. 4x5 or 8x10 negative scans? Open the bloodgates.
(and remember that by default Lightroom does not parallelize across multiple photos within a batch job, so multiply your measurements by 4x or whatever if you're going to be launching multiple batch jobs at once to fully occupy a high-end processor.)
128 GB is overkill, but there's a solid justification for at least 32 GB or 64 GB for power-user situations.