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by taylodl
3079 days ago
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Emphatically disagree. We're not creating art, we're creating solutions. Nor are we creating those solutions in a vacuum, we're actually satisfying several constraints: delivery dates, features, cost of maintenance, cost of enhancements, the number of people we have available for each of those activities, and so forth. It's plain to see there's no such thing as "perfect code" except in the most trivial of circumstances. Understanding these constraints and how they impact your architecture, design and actual code is all part of becoming a master programmer. |
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Sometimes the artistry is only visible in the fit and workings of the inner cogs, but it is there, and it is, in an infinite space of equivalent programs, an emotional, unobjective stab, a crude sketch, at some platonic truth that will always be outside of our reach.