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by wingerlang
3077 days ago
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> The time to acquire a target is a function of the distance to and size of the target. If you need to move the cursor far and to a small target, it will take a long time to hone in on it. The shorter you have to move it, and the larger the target - the easier it is to click. For example the menu on macOS is always at the top of the screen, making its target HUGE and is therefore basically O(1) to hit. |
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The cargo-cult reading of Fitts' work which is so prevalent nowadays probably accounts for many of the instances of cargo-cult UX design that are so popular today.