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by rocky1138 3078 days ago
I think maybe I'm explaining it wrong. I'm sorry. What I mean to say is that there was a certain wonder and a strange form of legitimacy that writing software on a "real" computer that kids got when they were able to type something into the same device that ran their favourite games/software from "real" developers and see it show up on the screen just like the big boys. There was a sense of "Wow, anything is possible now that I can develop real software!"

The legitimacy of the company that produced Mario, etc. will rub off onto a new generation of kids and make them feel like they are really playing with the big boys.

I don't know how to explain this right. I know that I myself still get this feeling when I see something I wrote running on an actual Atari Jaguar because I was such a fan of that console when I was a kid. It's like, "wow, I'm actually a real developer! I made it!"

I start thinking about all the things I can do and all of the possibilities that are more than just firing pixels on a screen.

It's a form of technological empowerment, and it's something that makes a huge difference in a kid's life. I know it did for me when I first discovered BASIC on the Commodore.

3 comments

You're completely right there's a positive emotional response to this - just like the click when you pressed the cartridge, the same reason Nintendo brought the click sound to the Switch controls - the sound means "it's fun time!".

This is about telling stories with your kids - it's a canvas in your living room for everyone to see, give ideas and encourage - all packed in a box you have positive emotions towards.

It's not "any device" that can connect to the TV - it's your Switch, and you can make games on it now!

Fuze can make programming fun :)

My kids would rather play minecraft than code. They can create stuff in it too. Instant gratification trumps intellectual development 9/10 times if given free choice. I know some people have the capability to motivate kids in anything but the only way I know of to redirect mine from games is pulling the plug.

Yes, I've tried many ways to get them interested on how the stuff they enjoy actually works, but they prefer to use digital stuff just for entertainment.

The problem is how it's being frame - playing minecraft is intellectual development in a way.

But I get the instant gratification part - which this language, if was well built, should have small milestones do display progress.

When I was in middle school, there was this free web host I found[1] that gave you a small amount of storage and allowed you to load in templates and build your site with a WYSIWYG editor. Anyway, the homepage features a single text field where you type in what your website's subdomain would be (eg, website.20megsfree.com). For years that lone little text field was really exciting to me. With a few key presses and a click of the mouse I could create _anything_ on the internet (as far as 13yo me thought anyway!). And it was up to me to decide what went on the internet.

Mine's a different example, but I know exactly what you mean. It was my first opportunity to make a place of my own on a website and almost 20 years later I'm a web developer and the feeling that website gave me had a lot to do with me getting where I am.

I missed the generation of computers where writing BASIC was just a part of owning one. I think it's a shame that writing code isn't a more integral part of life, but I understand why it isn't anymore.

[1] - http://20megsfree.com/

I would suggest that maybe this says something more about you and your natural passion, than whether your first intellectual doodles were on a TV or a monitor.
I didn't downvote you, but I am confused by what you mean. Can you elaborate?