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by mmjaa
3078 days ago
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Does anyone have any experience with developing home-brew or indie games on the Switch here? I've considered getting one, but I'm limited by the rule "never buy a system for which I can't develop my own software" .. to what extent is this true of the Switch? I'd love to put my Lua-based programming IDE on the Switch, which turns out is a bit similar to this Fuze project .. but I'm un-certain just how much of the Switch is locked down and how much is available. Do I have to register to get full features as a developer, or something? |
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Homebrew is still brewing (excuse the pun). There are two toolchain being developed, libtransistor and libnx. To run the code, We have one public exploit for 3.0.0, and a private full system compromise for 1.0.0 all the way to 3.x, which should be published Soonish.
Disclaimer: I am heavily invested into libtransistor. This toolchain is still in the early days, but an snes emulator, doom and SDL got ported to it, with visual output (software rendered), audio and input.
Work is ongoing to get hardware acceleration, c++ support, and various other things. Some people are trying to port Love2D to the switch, allowing for homebrew written in lua just fine.
And a lot of the console is documented. Check the switchbrew.org wiki out.